Dont escape 4 days in a wasteland việt hóa năm 2024
Don't Escape: 4 Days to Survive received positive reviews from critics. Cultured Vultures described it as "superb" and "a unique, well made survival game", while Games Industry described it as "one of the best point and click adventures that we have played in a very long time", and praising the game's puzzle system, while also providing more muted opinions on the game's graphics and sound. GameSpew also gave a positive review of the game, describing it as a "surprising and altogether rewarding adventure", and praising its graphics and music. Dave Lambden of Handsome Phantom praised the game's timing mechanic and described its pixel art style as "simple but charming", while finding that the game made some problems obvious to figure out. The game received awards at both the Digital Dragons and Pixel Havens events, which are festivals devoted to indie games. Show Don't Escape: 4 Days to Survive is the fourth game in the Don't Escape series, created by Scriptwelder, and by far the biggest one. It features a group of four people (David, Catherine, Cody, and Barry) as they survive four days in a wasteland. Plot[]Following a bizarre cataclysmic event that cracked the moon in half, the Earth is struggling with the environmental fallout. Everything is already dead or dying... except you. Or so you think. Don't Escape: 4 Days to Survive is a post-apocalyptic thriller from veteran developer Scriptwelder, creator of the popular horror series Deep Sleep and Don't Escape. Players must figure out a way to properly fortify their home against each night's new danger, as they learn the truth behind the apocalypse and search for a way to safety, if one exists. Players will journey alongside David, a lone survivor after the end of the world, who finds himself having prophetic dreams... or nightmares. Each chapter of the game has multiple potential variations to encounter, from poisonous fog or spiders to a gang of murderous thugs or a deadly heat wave, and as a result, you'll need to adjust your strategy on different playthroughs. But you don't have forever. Certain actions advance the in-game clock, and you'll need to complete your preparations to (hopefully) stay alive before night falls. Will you make it through all four days? Will your companions? Gameplay[]4 days and Their Dangers[]The four days that the player must survive have different dangers that the player should prepare for. Like in the previous two games, there is an in-game clock that indicates how much time the player has left before the danger arrives. The time left is reduced with each trip between locations, and each labor-intensive task that is performed. Depending on how well the player prepares, the outcome can be:
In both cases, the ship will also have a crack that needs to be welded shut. Upon successful lift-off and reaching the moon base, the player learns that the "escape" consists of entering a sleep pod and sending his consciousness to an alternate dimension, where it will merge with his counterpart from that dimension. Depending on how many floppies are used, the player will either forget the whole adventure, remember enough to avoid some mistakes made last time, or get the perfect ending. The Awakening[]Throughout the game, the player can use either Cody or Barry's help to find one of 2 floppy disks, and take these with him to the moon. Upon using one of two floppy disks in the Moon base terminal, a special second playthrough will become available, called The Awakening, and you have an opportunity to get the best ending; characters (the ones who survived your first play through) will start to comment on how all of them seem rather familiar. On the third day, depending on who you saved in your first play through, either Cody's plushie tiger or Barry's wife will appear in David's dream and tell you how to save their respective person, avoiding the otherwise unavoidable death on day three by having Cody/Barry wait behind before the sign falls and destroys the ground, removing the need to choose between Barry or Cody. In a custom playthrough, it is possible for Barry's wife and Cody's plushie tiger to appear together in David's dream, allowing David to know the real identity of the Shadow People. Having access to both of their respective abilities will allow David to obtain both floppy disks, when otherwise only one would be accessible. Bringing these disks to the moon and using them in the console allows for the true ending to be achieved, transferring the character’s consciousness into realities where the apocalypse never occurred. Characters[]Main Characters[]
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Sidereal Plexus[]Main page: Sidereal Plexus In the game, Sidereal Plexus is arguably the most important piece of the story and their activities help progress the game has a whole. Technology[]Sidereal Plexus has created some of the most useful items in the game. Depending on each randomized day, Sidereal could have created a device that uses electricity has a shockwave, etc. Activities[]Sidereal Plexus has been seen to have been in activities of questionable proportions. They found out a way to separate consciousnesses in a kind of deep sleep between universes. It has also been noted that they have been involved in some mining operations. |