Hướng dẫn cài đặt sony swat 4

2.) Do you believe that Denuvo's authentication servers (maintained by Sony) which allow you to play

your games

will remain up?

3.) Do you believe that Square Enix, Take Two, Konami (lol), Activision, Warner Brothers, Zenimax, Electronic Arts and Ubisoft will absolutely stay in business?

These three factors combined could be devastating to your ability to play anything that utilizes Denuvo.

EMULATION

Nguyên văn bởi http://whyisdenuvobad.github.io: Denuvo stops games from supporting Linux or OS X. Not only do the publishers not release ports, but using Denuvo means third parties like the Wine project can't support them either. Games like Inside, the sequel to Limbo, are an example of Denuvo stopping Linux support. Limbo supported Linux and OS X, and Inside is built using Unity engine which can easily make Linux builds. But because they are using Denuvo, it can't be played on any other operating system. Another example is Doom 2016. The beta version worked great on Linux when used with Wine project. But the final release came encumbered with Denuvo, effectively stopping Wine from supporting the game on Linux and OS X.

DENUVO

Nguyên văn bởi http://whyisdenuvobad.github.io: If at some point in the future any part of their DRM service chain is shut down due to internet outage or a company going bankrupt, games will be inaccessible. Some people reply "but surely these companies will provide a method access if they are shutting down servers!" If a company is in bankruptcy and there's an outcry to get patches out for 15 year old games, I doubt they're going to make it a priority to devote resources and development time to creating patches. It wouldn't be the first time a library of DRM-encumbered crapware went poof.

Given that Denuvo was created by the team behind SecuROM, a DRM solution that was abandoned after only five years, it's fair to say that the same could be done to Denuvo's servers. Alternatively, Denuvo could go down due to Sony's bankruptcy (which is possible since they're bleeding money and the only division of their company that makes any money anymore is Sony Interactive Entertainment which is entirely separate from Sony DADC DigitalWorks)

Let's just say that there's a reason why Sony Interactive Entertainment is legally separated from the main company. https://www.technobuffalo.com/2014/01/02/sony-has-78-chance-to-go-bankrupt-in-two-years-says-macroaxis/ "The PlayStation Company: why Sony should ditch almost everything else" http://www.theverge.com/2015/2/19/8068607/sony-should-focus-on-ps4

Also here's some articles about what a similar shutdown did to PC games (fortunately it was only an auth server and not DRM so users were able to tamper with the executable and get things working again). Sure, things like SecuROM and GameSpy got patched out in some cases, but not all, even by Electronic Arts. http://www.pcgamer.com/reddit-compiles-terrifying-list-of-games-affected-by-gamespy-shutdown/ https://www.rockpapershotgun.com/2014/04/08/gamespy-shutdown-list-borderlands-halo-battlefield/ http://www.pcgamer.com/ea-gamespy-shutdown-update/

"THE STUDIOS WILL PATCH IT OUT" ARGUMENT

I'll just use this forum interaction to make my point.

Alexander, can you elaborate me what is limitation of denuvo in Tales of Berseria, for example? Because I'm enjoying the game since D1 (it's one of my fav jRPG's released on steam so far) and I have no problems whatsoever. I can use all Kalaiden mods which enhance graphics quality etc. I can play it when offline. Please, enlight me, what is the problem, because I can't see any.
Nguyên văn bởi Alexander DeLarge:

Ask me in 10 years when Denuvo shuts down (which is incredibly likely considering the same people behind Denuvo developed SecuROM, which was abandoned after 5 years). I have games that are unplayable thanks to awful DRM practices that released less than 10 years ago.

It sucks and it was just two years ago that GameSpy's authentication server shut down, resulting in hundreds of games across PC and consoles being shut down. If it weren't for the auth server going down, we could play those games through LAN. Instead, people have to go through a ton of effort to create their own servers and spoof it. Something that wouldn't be possible with Denuvo mind you.
You can't compare those two, don't forget, behind all of this there is a Valve with steam as well, so I doubt there will be similar situation. And it's already proven (Doom) that denuvo can be easy removed from the game - so I'm not worried, TBH.

So inherently you want to leave Metal Gear Solid 5's future up to Konami? A company that left the gaming industry? What about NieR Automata and Square Enix, a company that almost went bankrupt several years ago thanks to the original Final Fantasy XIV, (not A Realm Reborn) tanking, the 10 years of Final Fantasy XV development running them dry and still is at financial risk due to the commercial failures of Just Cause 3, HITMAN 2016 and Deus Ex Mankind Divided along with that cancelled Sleeping Dogs MMO they were making?

What about THQ and Sierra and Interplay, companies that were at the top of the world back in the 1990s and early 2000s? If Denuvo were in any of their games and Denuvo shut down, customers would be begging whoever still owned the IPs to release Denuvo-free executables (which may not even exist at that point in time).

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BUT WHAT ABOUT THOSE BYPASSES I KEEP HEARING ABOUT?

Denuvo bypasses do not remove Denuvo and I doubt they ever will. They're only "cracked enough" to play. Due to this, it restricts emulation through WINE/Parallels or anything that may release in the future which will be incredibly important if and when Windows gets abandoned as I believe people will at the first viable opportunity (which I find increasingly more likely now that Amazon is investing in Linux and Google is working on merging Android with ChromeOS)

RECIPE FOR DISASTER

I've always said that the year of the Linux desktop wouldn't happen until someone like Google or Amazon got involved.... And now they have. Combine the migration away from Windows, the volatility of developers/studios that may not have DRM-free copies of their games 20 years into the future along with Denuvo's shutdown which is reliant on whether or not Sony continues to spend money hosting those authentication servers with the restrictions that Denuvo imposes on emulation regardless of whether the game has been cracked and you have the ultimate recipe for disaster.

Who knows. Your quantum processor from the year of 2035 may not support Windows XP/7/8/10 so even if you wanted to dualboot, you'd be out of luck.

"LMAO WHO CARES ABOUT OLD GAMES"

Some people may treat their purchases as flavor of the month disposable products but many of us like to play our games decades after they were released.

Imagine a world where DOOM (1993 version) had something like Denuvo and the things I've detailed actually happened. Sure, you could dig out the Super Nintendo and play it, but you'd be playing the inferior version without the thousands of mods that exist for it. Imagine if a PC exclusive like Warcraft 3 was unplayable. Sounds like a nightmare.

Something to think about.

PROPOSED SOLUTION

Valve could impose a mandate on all future releases that requires developers/publishers to give them a DRM-free copy of their game to be released in the event of Denuvo's auth server going down or when the studio/publisher releasing their game goes bankrupt (in the interest of their customers who ultimately suffer) or Microsoft locks down their operating systems and the market share shifts away from Windows (in the interest of allowing us to emulate games that don't get official ports)

This would ultimately benefit Steam users as a whole because while Valve has measures in place for the day Steam goes down (not detailed, unknown how it works), every game released after the mandate would be protected and playable under any scenario that may occur.

http://steamcommunity.com/sharedfiles/filedetails/?id=884415097

B-BUT THEY'LL REMOVE IT WHEN IT BECOMES AN ISSUE

Nguyên văn bởi :
Denuvo will likely be removed at some point, thats what most games do. Just to protect the initial sales because that is where all the money is made/lost.
Give me a few games besides Doom and Inside that did it.Who else removed Denuvo so far?Meanwhile 25+ games got cracked to this day.Sure....they will remove it.......never.

tl;dr 89 pages of Denuvo apologistsJustify the fact that we'll be emulating otherwise perfectly playable PC games on the consoles they were released for. Seriously, go ahead.

If this is all in the name of "eliminating piracy during a launch window", why not ♥♥♥♥ing remove it once it has been bypassed? There's no reason for Denuvo to remain in HITMAN, or Deus Ex Mankind Divided (though those games got Linux ports that removed Denuvo so that's nice) or Metal Gear Solid 5 or Dragon Age Inquisition or Mass Effect Andromeda or Just Cause 3 or *insert one of the 25 Denuvo titles that have been bypassed that never received removal patches*

When Nier Automata is inevitably bypassed, what's the justification for Denuvo not being patched out?