So sánh intel uhd graphics 620 vs amd radeon 520
We compared the characteristics of AMD Radeon 520 and Intel UHD Graphics 620 and compiled a list of advantages and a comparison table for you. Find out which one to choose in 2023 year. Show AMD Radeon 520 benefits Number of shader processors vs 192 Core Frequency 1030 MGz 730 MGz (243.3%) better vs 300 MGz Maximum RAM amount vs 0.032 Intel UHD Graphics 620 benefits Technological process 14 nm -14 nm (-50%) better vs 28 nm Power Consumption (TDP) 15 Wt -35 Wt (-70%) better vs 50 Wt Comparison of all specificationsGeneral information Architecture GCN 1.0 Generation 9.5 Code name Oland Kaby Lake GT2 Type Для ноутбуков Для ноутбуков Number of shader processors 320 128 (66.7%) better 192 Core Frequency 1030 MGz 730 MGz (243.3%) better 300 MGz Frequency in Boost mode no data 1150 MGz Number of transistors 1,040 млн 189 млн Technological process 28 nm 14 nm -14 nm (-50%) better Power Consumption (TDP) The calculated heat output shows the average heat output in operation under load, the larger the value - the more the requirements for cooling and energy consumption increase. 50 Wt 15 Wt -35 Wt (-70%) better Interface PCIe 3.0 x8 PCIe 3.0 x1 Additional power connectors нет no data Vulkan NVIDIA's Vulkan technology allows developers to gain low-level GPU access to optimize graphics instructions (better than OpenGL and Direct3D APIs). It is an open, free, cross-platform standard available for all platforms. + no data Video connectors 1x DVI, 1x HDMI, 1x VGA No outputs DirectX DirectX 12, Shader 5.0 12 (12_1) Floating-point performance 659.2 gflops no data Quick Sync no data + Memory Memory type DDR3, GDDR5 LPDDR3/DDR4 Maximum RAM amount Large amount of video memory allows you to run demanding games with a lot of textures, use high-resolution monitors, provide more opportunities for cryptocurrency mining. 2 1.968 (6150%) better 0.032 Memory bus width The wider the video memory bus width, the more data is transferred to the GPU per unit of time and the better the performance in demanding games. 64 bit no data Memory clock speed A high memory frequency has a positive effect on the speed of a video card with a large amount of data. Compare the technical characteristics between the video card AMD Radeon 520 Mobile and the group of graphics cards Intel UHD Graphics 620. We also have a comparison of the respective performances with the benchmarks, the power in terms of GFLOPS FP16, GFLOPS FP32, GFLOPS FP64 if available, the filling rate in GPixels/s, the filtering rate in GTexels/s. Note: Commissions may be earned from the links above. This page contains references to products from one or more of our advertisers. We may receive compensation when you click on links to those products. For an explanation of our advertising policy, please visit this page. Specification comparison:Intel UHD Graphics 620 (Whiskey Lake) Note: Commissions may be earned from the links above. Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability. TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model. ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel. SM / SMX, CUs (compute units) : streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed. The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU). Matrix and vector operations allow pixel pipelines to process pixels and texels stored in the buffer. The ROPs will then generate transactions between the buffer and local memory. You should know that the higher the pixel rate, the greater the screen resolution that the GPU can manage. The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit. To make a 3D scene in a video game or in 3D editing software such as Blender, the graphics card must perform what is called texture mapping with the texture mapping units. Performance comparison with the benchmarks:FP32 Performance in GFLOPS AMD Radeon 520 Mobile Note: Commissions may be earned from the links above. These scores are only an average of the performances got with these graphics cards, you may get different results. Single-precision floating-point format, also called FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point. FP32 power helps assess the video card's capabilities for generating rendering workloads. Video games use INT32 and FP32 cores to manage calculations with integers and numbers with decimals in order to produce maps, bone matrices on which the vertex shaders will calculate the vertices. Values in single precision format are mainly used in video games and 3D software. Disclaimer: When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network. As an Amazon Associate I earn from qualifying purchases. 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