Blender Laptop Benchmark
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Hello everyone ! I’m starting to use blender a lot, and want to replace my old laptop… First I was going to look at a desktop with a 3080, but as I’m travelling a lot, a laptop seems a better choice, and with the 3080 laptop now it looks really with amazing performance ! I did this little comparaison with the benchmark I could find in online reviews and on blender open data: So it looks that the asus Flow x13 and the egpu is really good in comparaison of a desktop 3080 for blender !! It’s amazing but is there a problem in the benchmark here or do you think it’s normal ? couldn’t find the optix benchmark for it… but it looks like it’s a real great alternative of desktop and as it’s a touch device you can sculpt/draw directly on it also ! what do you guys think about those 3080 laptop ??? can it really stand the comparaison with a desktop for blender ? (I don’t care about games, just 3d production )thanks for any advices Dan
laptop gpus have always been a far cry from desktop performance. 50% isnt hard to believe at all. look up the amount of cuda cores in comparison. videocardbenchmark.netVideo Card Benchmarks - Over 1 Million Video Cards and 1200 Models Benchmarked and compared graphically - Updated with new system benchmarks daily!
Hello thanks for the reply ! I understand that in theory the desktop are much more powerful, but look in my first message at those benchmark I found on reviews ! the bmw render with flow x13’s gpu is 29s and a full desktop 3080 make it in 26s… for the classroom it’s 86s vs 75s … I mean it’s not a 50% difference as I first expected… ! it’s hard to believe and I wonder if there’s other parameters, viewport fluidity etc. where there’s more difference… I wish I could find someone who makes a full review with blender haha
my brother who uses blender just bought a laptop with a 1660 ti per my advice (ill report back when i hear what he thinks). blenders viewport has always been the biggest bottleneck, so no gpu will provide the speed you hope for. id say prioritize price/performance and dont buy the fastest thing for the sake of it. mobile gpus/cpus arent going to be a solution for rendering due to limited power and heat dissipation. for rendering eevee, i dont think the price will justify minutes saved. EDIT: i stopped using blender when 2.8 hit, so im very much out of the loop. if someone who is “in the know” would correct me. 1 Like
thanks for the reply… I try to collect infos and benchmark on the 3080 laptops to complete this page https://danielbeja.fr/laptop-rtx-3080-comparison-blender/ thanks ! 1 Like
At least the performance is far better than my 11-year-old desktop, BMW benchmark takes about 5 minute in mine. Though I never use Cycles and do renderings, I can do quite basic editing to scanned models with about 5.000.000 polygons without annoyance. However I always work on a poly budget, I would almost never exceed 100.000 polys.
Last week marked the debut of the highly anticipated Blender 3.0 open-source 3D modeling software. Since then I have been very busy putting Blender 3.0 through its paces with a lot of performance benchmarking across various CPUs and GPUs. Today's article is focusing on the NVIDIA GPU render performance with Blender 3.0. Unfortunately, the AMD HIP support for Blender on Linux didn't make the v3.0 cut but is being targeted for Blender 3.1 next year. As such on Linux right now with Blender 3.0 the only form of GPU acceleration is using the NVIDIA proprietary driver stack with Blender's CUDA or OptiX back-ends. The OpenCL support was removed as part of the "Cycles X" work and thus for now Linux users will have either just CPU-based rendering or NVIDIA support. For those interested in the CPU-based Blender 3.0 performance, I have been testing the new release out on many different systems. While not the focus of today's article, you can see many CPU reference figures via the OpenBenchmarking.org test profile page. E.g. More to come soon and you can see how your own Blender 3.0 performance compares to these results by installing the Phoronix Test Suite and running phoronix-test-suite benchmark blender-3.0.0 for your own fully-automated, side-by-side benchmark comparison. When it comes to the Blender 2.93 vs. 3.0 performance, there are some nice improvements especially when it comes to the NVIDIA GPU performance. Let's take a look at that first. 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