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"YOU embody Jeearr; you are cursed by ten thousand generations of victims; your face adorns the idols. And worst of all, you remain awake and aware, a witness to horror, never sleeping, and never, ever to escape. Your score is -99 of a possible 400, in 805 moves. This puts you in the class of Menace to Society." In most games, players see the dreaded Game Over screen when they lose in some way. Maybe you fell down too many Bottomless Pits and lost all your lives, or the Player Character was beaten to death by a particularly vicious Demonic Spider. Maybe you failed a story important mission or lost a critical Non-Player Character during an Escort Mission. You might have been caught or captured during a Stealth-Based Mission. …Or, maybe you just forgot to pause the game while reading the walkthrough you pulled from GameFAQs and the game's timer ran out — you get the idea. These are all standard failings, usually treated with a simple default message: "Game Over." Alternatively, you have successfully finished the game, defeated the Final Boss and receive a Game Over message after the credits because technically the "game is over". But that is not what this trope is about. Sometimes there are games that give an unusual message or even a full cutscene for losing the game in a specific way. These are non-standard Game Overs. There are a few variations on this theme:
This page is about the unusual, context-sensitive methods by which players trigger a Game Over screen. It doesn't include the times when the game tries to trick you into thinking that the game has ended. For games where every death is accompanied by a special message, see Have a Nice Death. For games where every death has a special animation, see The Many Deaths of You. For games where all bad endings contain extended narrations or demonstrations about the consequences of your actions, see It's a Wonderful Failure. For standard Game Overs that result from an instant-kill attack, see One-Hit Kill. For the game ending early due to a non-standard victory condition, see Instant-Win Condition. If a non-standard Game Over cuts the game's ending, then it's aptly No Ending. For non-standard Game Overs triggered early in the game, see Press Start to Game Over. For situations where there's an achievement awarded for this, see Achievement Mockery. Genres with their own subpages:
Other Examples:open/close all folders Adventure Games
Augmented Reality Games
Beat 'em Up
Fighting Games
Light Gun Games
Management Games
Maze Games
MMORPGs
Party Games
Pinball
Platform Games
Puzzle Games
Racing Games
Real-Time Strategy
Rhythm Games
Roguelike
Shoot Em Up
Simulation Games
Sports Games
Stealth-Based Games
Survival Horror
Third-Person Shooter
Tower Defense
Turn-Based Strategy
Visual Novels
Wide-Open Sandbox
Examples in non-video game applications:Card Games
Gamebooks
Game Shows In game show parlance, the Non-Standard Game Over is, in its broadest sense, a form of Epic Fail, where a contestant performs so poorly that he is either disqualified or causes a situation where the leader’s score makes it mathematically impossible for him/her to catch up. In several game shows, the game is ended early, the losing contestant is given his Consolation Prizes, and the winner plays the bonus game early. |